/// <summary>
 /// Deprecated Method for adding a new object to the DosageUnits EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToDosageUnits(DosageUnit dosageUnit)
 {
     base.AddObject("DosageUnits", dosageUnit);
 }
 /// <summary>
 /// Create a new DosageUnit object.
 /// </summary>
 /// <param name="dosageUnitId">Initial value of the DosageUnitId property.</param>
 /// <param name="unit">Initial value of the Unit property.</param>
 /// <param name="currentVersion">Initial value of the CurrentVersion property.</param>
 public static DosageUnit CreateDosageUnit(global::System.Int32 dosageUnitId, global::System.String unit, global::System.Byte[] currentVersion)
 {
     DosageUnit dosageUnit = new DosageUnit();
     dosageUnit.DosageUnitId = dosageUnitId;
     dosageUnit.Unit = unit;
     dosageUnit.CurrentVersion = currentVersion;
     return dosageUnit;
 }