public CoolInventoryView(GameObjectManager gameObjectManager, FollowCamera camera, ModelToEntity mToEInventory) { this.gameObjectManager = gameObjectManager; this.camera = camera; this.mToEInventory = mToEInventory; }
public Minimap(TopDownCircleSpaceIndex TopdownIslandIndex, FollowCamera toFollow) { this.TopdownIslandIndex = TopdownIslandIndex; this.toFollow = toFollow; minimapBase = gOM.LoadViaResources("MinimapBase"); }