Пример #1
0
        private void tmr_Tick(object sender, EventArgs e)
        {
            float convToAngle = (float)((2 * Math.PI) / 60000f);

            foreach (SubCircle c in clock.SubCircles)
            {
                UpdateSubCircle(convToAngle, c);
            }

            foreach (SubCircle c in clock.OuterSubCircles)
            {
                UpdateSubCircle(convToAngle, c);
            }

            //clock.MinHandle.AnglePosition += 0.04f * 10;
            //clock.HourHandle.AnglePosition += 0.04f;

            clock.MinHandle.AnglePosition  = ClockDrawing.ToRad(-90 + ((float)((DateTime.Now - DateTime.Now.Date).TotalMinutes / 60f) * 360));
            clock.HourHandle.AnglePosition = ClockDrawing.ToRad(-90 + ((float)((DateTime.Now - DateTime.Now.Date).TotalHours / 12f) * 360));

            Invalidate();
        }
Пример #2
0
        public static Clock GetDefaultClock()
        {
            Random rnd = new Random();

            Clock clock = new Clock();

            clock.SubCircles = new List <SubCircle>()
            {
                new SubCircle()
                {
                    AnglePosition = ClockDrawing.ToRad(-90 + 120),
                    BigHandles    = new List <Handle>()
                    {
                        new Handle()
                        {
                            AnglePosition = ClockDrawing.ToRad(rnd.Next(360))
                        }
                    },
                    SmallHandles = new List <Handle>()
                    {
                        new Handle()
                        {
                            AnglePosition = ClockDrawing.ToRad(rnd.Next(360))
                        }
                    },
                },
                new SubCircle()
                {
                    AnglePosition = ClockDrawing.ToRad(-90 + 210),
                    BigHandles    = new List <Handle>()
                    {
                        new Handle()
                        {
                            AnglePosition = ClockDrawing.ToRad(rnd.Next(360))
                        }
                    },
                    SmallHandles = new List <Handle>()
                    {
                        new Handle()
                        {
                            AnglePosition = ClockDrawing.ToRad(rnd.Next(360))
                        }
                    },
                }
            };

            clock.OuterSubCircles = new List <SubCircle>()
            {
                new SubCircle()
                {
                    AnglePosition = ClockDrawing.ToRad(-90 + 330),
                    BigHandles    = new List <Handle>()
                    {
                        new Handle()
                        {
                            AnglePosition = ClockDrawing.ToRad(rnd.Next(360))
                        }
                    },
                    SmallHandles = new List <Handle>()
                    {
                        new Handle()
                        {
                            AnglePosition = ClockDrawing.ToRad(rnd.Next(360))
                        }
                    },
                }
            };

            clock.HourHandle = new MainHandle();
            clock.MinHandle  = new MainHandle();

            return(clock);
        }