public bool CanEquip(Relic relic) { return(true); }
public void Equip(Relic relic) { Relic = relic; Equipped?.Invoke(this, relic); }
public void Unequip() { Relic = Relic.Empty; Unequipped?.Invoke(this); }
public RelicSlot() { Relic = Relic.Empty; }