Пример #1
0
        /// <summary>
        /// Create noodle connections for the filter's pin connections
        /// </summary>
        private void BuildNoodles()
        {
            foreach (DSFilterNode node in Graph.AllNodes)
            {
                foreach (DSOutputPin outpin in node.OutputPins)
                {
                    if (!outpin.IsConnected)
                    {
                        IPin connectedTo;
                        outpin._pin.ConnectedTo(out connectedTo);

                        // get the DSInputPin this pin is connected to (if any)
                        DSInputPin foundPin = FindInputPin(connectedTo);
                        if (connectedTo != null)
                        {
                            Marshal.ReleaseComObject(connectedTo);
                        }

                        if (foundPin != null)
                        {
                            try
                            {
                                outpin.ConnectToInput(foundPin);
                            }
                            catch (InvalidOperationException ex)
                            {
#if DEBUG
                                MessageBox.Show("Pins already connected");
#endif
                            }
                        }
                    }
                }
            }
        }
Пример #2
0
        /// <summary>
        /// Add or remove DaggerBasePins depending on the IPins in the filter
        /// </summary>
        public void SyncPins()
        {
            bool altered = false;

            // get the pins and convert to DaggerBasePins if they dont exisit yet
            _pins = GetPins();
            foreach (IPin pin in _pins)
            {
                PinDirection pd;
                pin.QueryDirection(out pd);
                if (pd == PinDirection.Input)
                {
                    if (GetDaggerPin(pin) == null)
                    {
                        DSInputPin inpin = new DSInputPin(pin);
                        InputPins.Add(inpin);
                        altered = true;
                    }
                }
                else
                {
                    if (GetDaggerPin(pin) == null)
                    {
                        DSOutputPin outpin = new DSOutputPin(pin);
                        OutputPins.Add(outpin);
                        altered = true;
                    }
                }
            }

            // remove any DaggerDSPins that may have vanished
            for (int i = InputPins.Count - 1; i > -1; i--)
            {
                if (!_pins.Contains((InputPins[i] as DSInputPin)._pin))
                {
                    // force the disconnect
                    InputPins[i].Disconnect(true);
                    Marshal.ReleaseComObject((InputPins[i] as DSInputPin)._pin);
                    (InputPins[i] as DSInputPin)._pin = null;
                    InputPins.Remove(InputPins[i]);
                    altered = true;
                }

                // check the major media format of the pin and set it's data type
                Type majorType = typeof(PinDataTypes.Unknown);
                bool whoops    = false;
                try
                {
                    majorType = GetPinMajorMediaType((InputPins[i] as DSInputPin)._pin);
                }
                catch
                {
                    // the pin was removed by directshow, ignore changing the data type
                    whoops = true;
                }
                finally
                {
                    if (!whoops)
                    {
                        if (InputPins[i].DataType != majorType)
                        {
                            InputPins[i].DataType = majorType;
                            altered = true;
                        }
                    }
                }
            }

            for (int i = OutputPins.Count - 1; i > -1; i--)
            {
                if (!_pins.Contains((OutputPins[i] as DSOutputPin)._pin))
                {
                    // force the disconnect
                    OutputPins[i].Disconnect(true);
                    Marshal.ReleaseComObject((OutputPins[i] as DSOutputPin)._pin);
                    (OutputPins[i] as DSOutputPin)._pin = null;
                    OutputPins.Remove(OutputPins[i]);
                    altered = true;
                }

                // check the major media format of the pin and set it's data type
                Type majorType = typeof(PinDataTypes.Unknown);
                bool whoops    = false;
                try
                {
                    majorType = GetPinMajorMediaType((OutputPins[i] as DSOutputPin)._pin);
                }
                catch
                {
                    // the pin was removed by directshow, ignore changing the data type
                    whoops = true;
                }
                finally
                {
                    if (!whoops)
                    {
                        if (OutputPins[i].DataType != majorType)
                        {
                            OutputPins[i].DataType = majorType;
                            altered = true;
                        }
                    }
                }
            }

            // if we altered anything, update the filter's ui elements and redraw the graph
            if (altered)
            {
                if (this.UINode != null)
                {
                    UINode.CalculateLayout();
                    if ((UINode as DaggerUINode).Parent != null)
                    {
                        // update the graph ui if the uinode is still part of a uigraph
                        (UINode as DaggerUINode).Parent.Invalidate();
                    }
                }
            }

            // tell the ui node to update any pin property pages
            if (UINode != null && UINode is DSFilterNodeUI)
            {
                (UINode as DSFilterNodeUI).SyncPinPropertyPages(null);
            }
        }