Пример #1
0
        public DaCMainDirector()
        {
            InitializeSupportedPokerClientList();

            // Initialize the list of tables (no more than 20 concurrent games to begin with right?)
            tables = new List<Table>(20);

            // Initialize the database
            playerDatabase = new PlayerDatabase();

            // Initialize the user configuration
            Globals.UserSettings = new DaCMainUserSettings();

            // First execution?

            if (Globals.UserSettings.FirstExecution)
            {
                ShowFirstExecutionWizard();

                // Reload settings
                Globals.UserSettings = new DaCMainUserSettings();

                Globals.UserSettings.FirstExecution = false;

                // Save
                Globals.UserSettings.Save();
            }

            // Get the poker client from the user settings
            ChangePokerClient(Globals.UserSettings.CurrentPokerClient);

            // Init windows listener
            windowsListener = new WindowsListener(this);
            windowsListener.ListenInterval = 200;
            windowsListener.StartListening();

            // Init new files monitor
            newFilesMonitor = new NewFilesMonitor(Globals.UserSettings.HandHistoryDirectory, this);
            newFilesMonitor.StartMonitoring();
        }
Пример #2
0
        /* Change the hand history directory */
        public void ChangeHandHistoryDirectory(String newDirectory)
        {
            Globals.UserSettings.StoredHandHistoryDirectory = newDirectory;
            // We need to create a new monitor
            newFilesMonitor = new NewFilesMonitor(Globals.UserSettings.HandHistoryDirectory, this);
            newFilesMonitor.StartMonitoring();

            Trace.WriteLine("Changing hand history directory: " + Globals.UserSettings.HandHistoryDirectory);
        }