private CardButton CreateCardButton(CardFace f1, CardFace f2, bool suited) { CardButton button = new CardButton(); button.HoverColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224))))); button.Selected = false; button.SelectedColor = System.Drawing.Color.Yellow; button.Size = new System.Drawing.Size(BUTTON_SIZE, BUTTON_SIZE); button.TabIndex = 0; String value; if (suited) value = HoldemHand.ConvertToString(f1, CardSuit.Clubs, f2, CardSuit.Clubs); else value = HoldemHand.ConvertToString(f1, CardSuit.Clubs, f2, CardSuit.Diamonds); button.Name = "btn" + value; button.Value = value; return button; }
private CardButton CreateCardButton(CardFace face, CardSuit suit) { CardButton button = new CardButton(); button.HoverColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224))))); button.Selected = false; button.SelectedColor = System.Drawing.Color.Yellow; button.Size = new System.Drawing.Size(BUTTON_SIZE, BUTTON_SIZE); button.TabIndex = 0; // Make sure the suit is lower cased String value = Card.CardFaceToChar(face) + new String(Card.CardSuitToChar(suit), 1).ToLower(); button.Name = "btn" + value; button.Value = value; button.Click += new EventHandler(button_Click); return button; }