public Vehicle(Texture2D texture, V2DInstance instance) : base(texture, instance) { this.restitution = .30f; this.friction = 0f; this.angularDamping = 3; this.linearDamping = .1f; }
public DisplayObject(Texture2D texture, V2DInstance inst) { id = idCounter++; Texture = texture; instanceDefinition = inst; this.X = (int)inst.X; this.Y = (int)inst.Y; ResetInstanceProperties(); }
public override Sprite CreateDefaultObject(Texture2D texture, V2DInstance inst) { Sprite result; if (inst.Definition.V2DShapes.Count > 0 || inst.Definition.Instances.Count > 0) { result = new V2DSprite(texture, inst); } else { result = new Sprite(texture, inst); } return(result); }
public TextBox(Texture2D texture, V2DInstance inst) : base(texture, inst) { if (inst.Definition is V2DText) { sb = new StringBuilder(); V2DText t = (V2DText)inst.Definition; textAtoms = new List<TextAtom>(); for (int i = 0; i < t.TextRuns.Count; i++) { TextAtom ta = new TextAtom(this.X, this.Y, t.TextRuns[i]); textAtoms.Add(ta); sb.Append(ta.Text); } RecreateTextRuns(); } }
public V2DGenericTransform[] TransformsConversion(V2DInstance obj, List<Transform> trs) { V2DGenericTransform[] result = new V2DGenericTransform[trs.Count]; if (trs.Count > 0) { MatrixComponents firstMc = trs[0].Matrix.GetMatrixComponents(); float firstAlpha = trs[0].Alpha; obj.X += firstMc.TranslateX; obj.Y += firstMc.TranslateY; obj.Rotation += (float)(firstMc.Rotation * Math.PI / 180); obj.ScaleX *= firstMc.ScaleX; obj.ScaleY *= firstMc.ScaleY; obj.Alpha *= firstAlpha; for (int i = 0; i < trs.Count; i++) { Transform tin = trs[i]; uint sf = (uint)Math.Round(tin.StartTime / (1000d / v2dWorld.FrameRate)); uint ef = (uint)Math.Round(tin.EndTime / (1000d / v2dWorld.FrameRate)) - 1; MatrixComponents mc = tin.Matrix.GetMatrixComponents(); V2DGenericTransform tout = new V2DGenericTransform( sf, ef, mc.ScaleX / firstMc.ScaleX, mc.ScaleY / firstMc.ScaleY, (float)(mc.Rotation * Math.PI / 180) - (float)(firstMc.Rotation * Math.PI / 180), mc.TranslateX - firstMc.TranslateX, mc.TranslateY - firstMc.TranslateY, tin.Alpha / firstAlpha); //V2DTransform tout = new V2DTransform( // (uint)Math.Floor(tin.StartTime / (1000d / v2dWorld.FrameRate)), // (uint)Math.Floor(tin.EndTime / (1000d / v2dWorld.FrameRate)), // new V2DMatrix( tin.Matrix.ScaleX, tin.Matrix.Rotate0, tin.Matrix.Rotate1, tin.Matrix.ScaleX, // tin.Matrix.TranslateX, tin.Matrix.TranslateY), // tin.Alpha); tout.IsTweening = tin.IsTweening; result[i] = tout; } } return result; }
public void Init() { V2DDefinition ground = new V2DDefinition(); ground.Name = V2D.ROOT_NAME; ground.FrameCount = 1; V2DInstance inst = new V2DInstance(); inst.DefinitionName = ground.Name; inst.InstanceName = V2D.ROOT_NAME; inst.Definition = ground; inst.Transform = Matrix.Identitiy.GetDrawing2DMatrix().Elements; inst.TotalFrames = (int)curVo.GetFrameFromMilliseconds(curVo.Root.Duration); parentStack.Push(inst); root = inst; }
//public bool CanJump = false; //private bool isJumping = false; //private bool isJumpingUp = false; public SmuckPlayer(Texture2D texture, V2DInstance instance) : base(texture, instance) { }
private bool IsPointInside(V2DInstance inst, Point p) { bool result = false; System.Drawing.Drawing2D.Matrix m = ((Matrix)inst.UserData).GetDrawing2DMatrix(); m.Invert(); System.Drawing.PointF[] p2 = new System.Drawing.PointF[] { new System.Drawing.PointF(p.X, p.Y) }; m.TransformPoints(p2); Point tp = new Point(p2[0].X, p2[0].Y); for (int i = 0; i < inst.Definition.V2DShapes.Count; i++) { if (Shapes[i].IsPointInside(tp)) { result = true; break; } } return result; }
public ExitPanel(Texture2D texture, V2DInstance inst) : base(texture, inst) { }
public LaserParticleEffect(Texture2D texture, V2DInstance inst) : base(texture, inst) { }
private V2DInstance GetV2DInstance(Instance2D inst) { V2DInstance result = new V2DInstance(); result.DefinitionName = inst.DefinitionName; result.Density = inst.Density; result.Depth = inst.Depth; result.Friction = inst.Friction; result.InstanceName = inst.InstanceName; //result.Joints = inst.Joints; DDW.Vex.Matrix m = inst.Matrix; //result.Matrix = new V2DMatrix(m.ScaleX, m.Rotate0, m.Rotate1, m.ScaleY, m.TranslateX, m.TranslateY); result.Restitution = inst.Restitution; result.StartFrame = inst.StartFrame; result.EndFrame = inst.TotalFrames + inst.StartFrame; result.Visible = inst.Visible; result.Alpha = inst.Alpha; result.X = inst.X; result.Y = inst.Y; result.Rotation = inst.Rotation; result.ScaleX = inst.ScaleX; result.ScaleY = inst.ScaleY; result.Transforms = TransformsConversion(result, inst.Transforms); return result; //Dictionary<string, string> dict = null; //if (v2d.codeData.ContainsKey(inst.InstanceName)) //{ // dict = v2d.codeData[inst.InstanceName]; //} //return inst.GetV2DInstance(dict); }
public V2DSprite(Texture2D texture, V2DInstance instance) : base(texture, instance) { }
public Smasher(Texture2D texture, V2DInstance instance) : base(texture, instance) { }
public ChooseLevelPanel(Texture2D texture, V2DInstance inst) : base(texture, inst) { }
public PausedPanel(Texture2D texture, V2DInstance inst) : base(texture, inst) { }
public LobbyPanel(Texture2D texture, V2DInstance inst) : base(texture, inst) { }
public StarParticles(Texture2D texture, V2DInstance inst) : base(texture, inst) { }
public MainMenuPanel(Texture2D texture, V2DInstance inst) : base(texture, inst) { }
public HighScorePanel(Texture2D texture, V2DInstance inst) : base(texture, inst) { gameName = V2DGame.instance.GetType().Name; containerName = gameName + "Container"; }
public Walker(Texture2D texture, V2DInstance instance) : base(texture, instance) { }
public SpaceVehicle(Texture2D texture, V2DInstance instance) : base(texture, instance) { }
public InstructionsPanel(Texture2D texture, V2DInstance inst) : base(texture, inst) { }
public Pig(Texture2D texture, V2DInstance instance) : base(texture, instance) { }
private V2DInstance FindRootInstance(V2DInstance inst, string rootName) { // look through higher level instances first V2DInstance result = null; if (inst.InstanceName == rootName) { result = inst; } else if (inst.Definition != null) { for (int i = 0; i < inst.Definition.Instances.Count; i++) { if (inst.Definition.Instances[i].InstanceName == rootName) { result = inst.Definition.Instances[i]; break; } } } if (result == null && inst.Definition != null) { for (int i = 0; i < inst.Definition.Instances.Count; i++) { result = FindRootInstance(inst.Definition.Instances[i], rootName); if (result != null) { break; } } } if (result == null) { throw new Exception("Could not find root instance: " + rootName + " in " + inst.InstanceName + "."); } return result; }
public Target(Texture2D texture, V2DInstance instance) : base(texture, instance) { }
private V2DInstance CreateInstance(Instance inst, V2DDefinition def) { V2DInstance result = new V2DInstance(); result.InstanceName = inst.Name; result.Definition = def; result.DefinitionName = def.Name; result.Depth = (int)inst.Depth; result.StartFrame = curVo.GetFrameFromMillisecondsGetFrame(inst.StartTime); result.TotalFrames = curVo.GetFrameFromMillisecondsGetFrame(inst.EndTime - inst.StartTime); Matrix m = inst.Transformations[0].Matrix; result.UserData = m; AddSymbolImage(inst, def); curDef.Instances.Add(result); return result; }
public ScoreView(Texture2D texture, V2DInstance instance) : base(texture, instance) { }
public VideoPanel(Texture2D texture, V2DInstance inst) : base(texture, inst) { }
public virtual Sprite CreateDefaultObject(Texture2D texture, V2DInstance inst) { return new Sprite(texture, inst); }
public PressButton(Texture2D texture, V2DInstance instance) : base(texture, instance) { }
public ParticleGroup(Texture2D texture, V2DInstance inst) : base(texture, inst) { }