/// <summary> /// Raises the zone state changed event. /// </summary> /// <param name="e"> /// The event arguments. /// </param> protected virtual void OnZoneStateChanged(ZoneStateChangeEventArgs e) { if (this.ZoneStateChanged != null) { this.ZoneStateChanged(this, e); } }
/// <summary> /// Raises the zone state changed event. /// </summary> /// <param name="e"> /// The event arguments. /// </param> protected virtual void OnZoneStateChanged(ZoneStateChangeEventArgs e) { if (this.ZoneStateChanged != null) { this.ZoneStateChanged(this, e); } }