Button event arguments class.
Наследование: System.EventArgs
Пример #1
0
		/// <summary>
		/// Raises the state changed event.
		/// </summary>
		/// <param name="e">
		/// The button event arguments.
		/// </param>
		protected virtual void OnStateChanged(ButtonEventArgs e) {
			if (this.StateChanged != null) {
				this.StateChanged(this, e);
				if (e.IsPressed) {
					this.OnPressed(e);
				}
					
				if (e.IsReleased) {
					this.OnReleased(e);
				}
			}
		}
Пример #2
0
		/// <summary>
		/// Raises the <see cref="ButtonBase.Released"/> event.
		/// </summary>
		/// <param name="e">
		/// The event arguments.
		/// </param>
		protected virtual void OnReleased(ButtonEventArgs e) {
			if (this.Released != null) {
				this.Released(this, e);
			}

			if ((this._holdTimer != null) && (this._holdTimer.Enabled)) {
				this._holdTimer.Stop();
			}
		}
Пример #3
0
		/// <summary>
		/// Raises the <see cref="ButtonBase.Hold"/> event.
		/// </summary>
		/// <param name="e">
		/// The event arguments.
		/// </param>
		protected virtual void OnHold(ButtonEventArgs e) {
			if (this.Hold != null) {
				this.Hold(this, e);
			}
		}
Пример #4
0
		/// <summary>
		/// Raises the <see cref="ButtonBase.Pressed"/> event.
		/// </summary>
		/// <param name="e">
		/// The event arguments.
		/// </param>
		protected virtual void OnPressed(ButtonEventArgs e) {
			if (this.Pressed != null) {
				this.Pressed(this, e);
			}

			if (this._holdTimer == null) {
				this._holdTimer = new Timer(2000);
				this._holdTimer.AutoReset = true;
				this._holdTimer.Elapsed += this.HoldTimer_Elapsed;
			}

			if (this._holdTimer.Enabled) {
				this._holdTimer.Stop();
			}
			this._holdTimer.Start();
		}