Пример #1
0
        public void ReadyToStartGame()
        {
            if (_users.UserExists(Context.ConnectionId))
            {
                try
                {
                    User user = Users.Instance.GetUser(Context.ConnectionId);

                    if (user.InMatch())
                    {
                        user.CurrentMatch.UserReady(user);
                    }
                }
                catch (Exception ex)
                {
                    ErrorLog.Instance.Log(ex);
                }
            }
        }
Пример #2
0
        public void Move(string where)
        {
            if (_users.UserExists(Context.ConnectionId))
            {
                try
                {
                    User user = Users.Instance.GetUser(Context.ConnectionId);

                    if (user.InMatch())
                    {
                        MovementFlag direction = (MovementFlag)Enum.Parse(typeof(MovementFlag), where);

                        user.CurrentMatch.Game.CommandHandler.MovementCommand(user, direction);
                    }
                }
                catch (Exception ex)
                {
                    ErrorLog.Instance.Log(ex);
                }
            }
        }