private void attach_Vehicles(Vehicle entity) { this.SendPropertyChanging(); entity.Submodel = this; }
private void detach_Vehicles(Vehicle entity) { this.SendPropertyChanging(); entity.Submodel = null; }
partial void DeleteVehicle(Vehicle instance);
partial void UpdateVehicle(Vehicle instance);
partial void InsertVehicle(Vehicle instance);
private void detach_Vehicles(Vehicle entity) { this.SendPropertyChanging(); entity.BaseVehicle = null; }
private void attach_Vehicles(Vehicle entity) { this.SendPropertyChanging(); entity.BaseVehicle = this; }