/// <summary>
        /// Create parent RectTransform for headers. This RectTransform will be moved by calculating its pivot.x property.
        /// </summary>
        private void CreateHeadersBase()
        {
            var headersRect = CreateGOWithRectTransform(
                "Headers",
                transform,
                new Vector2(0.5f, 1f),
                new Vector2(0.5f, 1f),
                new Vector2(100f, 20f),
                new Vector2(.5f, 1f));

            headersParent = headersRect;
            swipyMenu.InitializeEditor(headersRect: headersParent);
        }
        /// <summary>
        /// Create all nonexistent required components.
        /// </summary>
        public void Initialize()
        {
            for (int i = 0; i < transform.childCount; i++)
            {
                if (transform.GetChild(i).name == "Headers")
                {
                    headersParent = transform.GetChild(i).GetComponent <RectTransform>();
                }
                if (transform.GetChild(i).name == "Menus")
                {
                    menusParent = transform.GetChild(i).GetComponent <RectTransform>();
                    if (menusParent.GetChild(0).name == "Content")
                    {
                        menusContent = menusParent.GetChild(0).GetComponent <RectTransform>();
                    }
                }
            }
            if (menusParent != null)
            {
                swipyMenu = menusParent.GetComponent <SwipyMenu>();
                var scrollRect = menusParent.GetComponent <SwipyMenuScrollRect>();
                swipyMenuScrollRect = scrollRect;
                swipyMenu.InitializeEditor(menusScrollRect: scrollRect, menusRect: menusParent);
                if (swipyMenu.menus.Length > 0)
                {
                    firstToShowOnLoadMenu = swipyMenu.menus[swipyMenu.defaultMenuIndex];
                }
                swipyMenu.menusMask = menusParent.GetComponent <RectMask2D>();
            }
            else
            {
                CreateMenusBase();
            }
            if (headersParent != null)
            {
                swipyMenu.InitializeEditor(headersRect: headersParent);
            }
            else
            {
                CreateHeadersBase();
            }

            swipyMenu.headersMask = GetComponent <RectMask2D>();

            DriveRectTransforms();
            initialized = true;
        }
        /// <summary>
        /// Create parent RectTaransform for menus, and all necessary components.
        /// </summary>
        private void CreateMenusBase()
        {
            var menusRect = CreateGOWithRectTransform("Menus", transform, offsetMax: new Vector2(0f, -20f));

            menusParent        = menusRect;
            cachedMenuRectSize = menusRect.rect.size;

            var contentRect = CreateGOWithRectTransform("Content", menusRect);

            menusContent = contentRect;

            var scrollRect = menusRect.gameObject.AddComponent <SwipyMenuScrollRect>();

            scrollRect.vertical          = false;
            scrollRect.content           = contentRect;
            scrollRect.inertia           = false;
            scrollRect.decelerationRate  = 0.01f;
            scrollRect.scrollSensitivity = 0f;

            var sliderMenu = menusRect.gameObject.AddComponent <SwipyMenu>();

            this.swipyMenu = sliderMenu;
            sliderMenu.headerSmoothness = swipyMenu.headerSmoothness;
            sliderMenu.menusSmoothness  = swipyMenu.menusSmoothness;
            sliderMenu.menus            = new SwipyMenu.Menu[0];
            swipyMenuScrollRect         = scrollRect;
            swipyMenu.InitializeEditor(headersParent, scrollRect, menusParent);

            if (menusRect.gameObject.GetComponent <RectMask2D>() == null)
            {
                swipyMenu.menusMask = menusRect.gameObject.AddComponent <RectMask2D>();
            }
            if (gameObject.GetComponent <RectMask2D>() == null)
            {
                swipyMenu.headersMask = gameObject.AddComponent <RectMask2D>();
            }
        }