public MeshGraph Clone() { MeshGraph mg = new MeshGraph(); mg.triangles = this.triangles; foreach (MeshVertex v in vertices) { MeshVertex new_v = new MeshVertex(v.Position); new_v.SetGraphInfo(mg, mg.vertices.Count); mg.vertices.Add(new_v); } foreach (MeshEdge e in edges) { MeshEdge new_e = new MeshEdge(mg.Eqv(e.V1), mg.Eqv(e.V2)); new_e.SetGraphInfo(mg, mg.edges.Count); mg.edges.Add(new_e); } foreach (MeshFacet f in facets) { MeshFacet new_f = new MeshFacet(); foreach (MeshVertex v in f.vertices) { new_f.vertices.Add(mg.Eqv(v)); } new_f.SetGraphInfo(mg, mg.facets.Count); mg.facets.Add(new_f); } // Maintain adjacency cache foreach (MeshEdge e in mg.edges) { MeshEdge old_e = this.Eqv(e); e.f1 = mg.Eqv(old_e.f1); e.f2 = mg.Eqv(old_e.f2); } foreach (MeshVertex v in mg.vertices) { MeshVertex old_v = this.Eqv(v); foreach (var entry in old_v.adjacency) { v.adjacency.Add(mg.Eqv(entry.Key), mg.Eqv(entry.Value)); } } return(mg); }
public void CreateTriangle() { MeshVertex v1 = new MeshVertex(1, 0, 1); MeshVertex v2 = new MeshVertex(2, 1, 0); MeshVertex v3 = new MeshVertex(1, 3, 1); MeshGraph mg = new MeshGraph(); mg.AddVertex(v1); mg.AddVertex(v2); mg.AddVertex(v3); MeshEdge e1 = mg.AddEdge(v1, v2); MeshEdge e2 = mg.AddEdge(v3, v2); MeshFacet f = mg.AddFacet(v1, v2, v3); CollectionAssert.Contains(mg.Vertices, v1); CollectionAssert.Contains(mg.Vertices, v2); CollectionAssert.Contains(mg.Vertices, v3); Assert.AreEqual(v1.EdgeConnecting(v2), v2.EdgeConnecting(v1), "", e1); Assert.AreEqual(v3.EdgeConnecting(v2), v2.EdgeConnecting(v3), "", e2); CollectionAssert.Contains(mg.Edges, v1.EdgeConnecting(v2)); CollectionAssert.Contains(mg.Edges, v2.EdgeConnecting(v3)); CollectionAssert.Contains(mg.Edges, v3.EdgeConnecting(v1)); CollectionAssert.Contains(e1.AdjacencyFacets, f); CollectionAssert.Contains(e1.Endpoints, v1); CollectionAssert.Contains(f.Vertices, v1); CollectionAssert.Contains(f.Vertices, v2); CollectionAssert.Contains(f.Vertices, v3); CollectionAssert.Contains(f.Edges, v1.EdgeConnecting(v2)); CollectionAssert.Contains(f.Edges, v2.EdgeConnecting(v3)); CollectionAssert.Contains(f.Edges, v3.EdgeConnecting(v1)); { // Remove the facet MeshGraph rm = mg.Clone(); MeshFacet rmf = rm.Eqv(f); rm.RemoveFacet(rmf); CollectionAssert.DoesNotContain(rm.Facets, rmf); CollectionAssert.DoesNotContain( rm.Eqv(e1).AdjacencyFacets, rmf); CollectionAssert.DoesNotContain( rm.Eqv(e2).AdjacencyFacets, rmf); } { // Remove an edge MeshGraph rm = mg.Clone(); MeshEdge rme = rm.Eqv(e1); MeshFacet rmf = rm.Eqv(f); rm.RemoveEdge(rme); CollectionAssert.DoesNotContain(rm.Edges, rme); CollectionAssert.DoesNotContain(rm.Facets, rmf); CollectionAssert.DoesNotContain( rme.AdjacencyFacets, rmf); CollectionAssert.DoesNotContain( rm.Eqv(e2).AdjacencyFacets, rmf); } { // Remove an vertex MeshGraph rm = mg.Clone(); MeshVertex rmv = rm.Eqv(v2); MeshEdge rme1 = rm.Eqv(v2.EdgeConnecting(rm.Eqv(v1))); MeshEdge rme2 = rm.Eqv(v2.EdgeConnecting(rm.Eqv(v3))); MeshFacet rmf = rm.Eqv(f); rm.RemoveVertex(rmv); CollectionAssert.DoesNotContain(rm.Vertices, rmv); CollectionAssert.DoesNotContain(rm.Edges, rme1); CollectionAssert.DoesNotContain(rm.Edges, rme2); CollectionAssert.DoesNotContain(rm.Facets, rmf); Assert.AreEqual(rmv.Edges.Count, 0); foreach (var v in rm.Vertices) { Assert.AreEqual(v.Edges.Count, 1); } } }