public void setup()
 {
     IBlock[] _basicBlocks = new IBlock[9]
     {
         new Block(Axis.x, Colour.Blue),
         new Block(Axis.x, Colour.Red),
         new Block(Axis.x, Colour.White),
         new Block(Axis.x, Colour.Green),
         new Block(Axis.x, Colour.Orange),
         new Block(Axis.x, Colour.Blank),
         new Block(Axis.x, Colour.Yellow),
         new Block(Axis.x, Colour.Blank),
         new Block(Axis.x, Colour.Yellow),
     };
     _slice = new Cube.Slice(_basicBlocks);
 }
 public void setup()
 {
     IBlock[] _basicBlocks = new IBlock[9]
     {
         new Block(Axis.x, Colour.Blue),
         new Block(Axis.x, Colour.Red),
         new Block(Axis.x, Colour.White),
         new Block(Axis.x, Colour.Green),
         new Block(Axis.x, Colour.Orange),
         new Block(Axis.x, Colour.Blank),
         new Block(Axis.x, Colour.Yellow),
         new Block(Axis.x, Colour.Blank),
         new Block(Axis.x, Colour.Yellow),
     };
     _slice = new Cube.Slice(_basicBlocks);
 }