public ThrowSix(Cube cube) { _cube = cube; }
public dynamic Cubed(dynamic a) { result = Cube.Cubed(a); return(result); }
public ThrowFive(Cube cube) { _cube = cube; }
public ThrowFour(Cube cube) { _cube = cube; }
public ThrowThree(Cube cube) { _cube = cube; }
public ThrowTwo(Cube cube) { _cube = cube; }
public ThrowOne(Cube cube) { _cube = cube; }