public List <Point> HullPointsInOrder() { List <Edge> hullEdges = HullEdges(); List <Point> points = new List <Point>(); if (hullEdges.Count < 1) { return(points); } EdgeReorderer re = new EdgeReorderer(hullEdges, "s"); hullEdges = re.GetEdges(); List <Orientation> orientations = re.GetEdgeOrientations(); re.Dispose(); Orientation orient; int n = hullEdges.Count; for (int i = 0; i < n; ++i) { Edge e = hullEdges[i]; orient = orientations[i]; points.Add(e.Site(orient).coord); } return(points); }
private void ReorderEdges() { EdgeReorderer er = new EdgeReorderer(edges, "v"); edges = er.GetEdges(); edgeOrientations = er.GetEdgeOrientations(); er.Dispose(); }