private void timer_door_open_down_Tick(object sender, EventArgs e) { if (doorLeftdown.Left >= 51 && doorRightdown.Left <= 340) { CtrlDoor dod = new CtrlDoor(); dod.Timer_door_open_down(doorLeftdown, doorRightdown); } else { timer_door_open_down.Enabled = false; dbcmd.SaveLog("Ground Floor Door Opening"); LoadData(); } }
private void timer_door_open_up_Tick(object sender, EventArgs e) { if (doorLeftup.Left >= 50 && doorRightup.Left <= 340) { CtrlDoor dou = new CtrlDoor(); dou.Timer_door_open_up(doorLeftup, doorRightup); } else { timer_door_open_up.Enabled = false; dbcmd.SaveLog("First Floor Door Opening"); LoadData(); btnDown.Enabled = true; } }
private void timer_door_close_down_Tick(object sender, EventArgs e) { if (doorLeftdown.Left <= 150 && doorRightdown.Left >= 254) { CtrlDoor dcd = new CtrlDoor(); dcd.Timer_door_close_down(doorLeftdown, doorRightdown); } else { timer_door_close_down.Enabled = false; dbcmd.SaveLog("Ground Floor Door Closing"); LoadData(); if (go_down == true) { timer_up.Enabled = true; go_down = false; } } }
private void timer_door_close_up_Tick(object sender, EventArgs e) { if (doorLeftup.Left <= 150 && doorRightup.Left >= 254) { CtrlDoor dcu = new CtrlDoor(); dcu.Timer_door_close_up(doorLeftup, doorRightup); } else { timer_door_close_up.Enabled = false; dbcmd.SaveLog("First Floor Door Closing"); LoadData(); if (go_up == true) { timer_down.Enabled = true; go_up = false; } } }