Пример #1
0
        public void TestMaxLock()
        {
            testName = "TestMaxLock";
            testHome = testFixtureHome + "/" + testName;
            Configuration.ClearDir(testHome);

            DatabaseEnvironment env;
            uint          maxLocks;
            DatabaseEntry obj;

            maxLocks = 1;
            obj      = new DatabaseEntry();

            /*
             * Initialize environment using locking subsystem. The max number
             * of locks should be larger than environment's partitions. So in
             * order to make the MaxLock work, the environment paritition is
             * set to be the same value as MaxLock.
             */
            LockTest.LockingEnvSetUp(testHome, testName, out env,
                                     maxLocks, 0, 0, maxLocks);
            Assert.AreEqual(maxLocks, env.MaxLocks);

            env.Close();
        }
Пример #2
0
        public void TestMaxLocker()
        {
            testName = "TestMaxLocker";
            SetUpTest(true);

            DatabaseEnvironment env;
            uint maxLockers;

            maxLockers = 1;
            LockTest.LockingEnvSetUp(testHome, testName, out env,
                                     0, maxLockers, 0, 0);
            Assert.AreEqual(maxLockers, env.MaxLockers);
            env.Close();
        }
Пример #3
0
        public void TestMaxLocker()
        {
            testName = "TestMaxLocker";
            testHome = testFixtureHome + "/" + testName;
            Configuration.ClearDir(testHome);

            DatabaseEnvironment env;
            uint maxLockers;

            maxLockers = 1;
            LockTest.LockingEnvSetUp(testHome, testName, out env,
                                     0, maxLockers, 0, 0);
            Assert.AreEqual(maxLockers, env.MaxLockers);
            env.Close();
        }
Пример #4
0
        public void TestMaxObjects()
        {
            testName = "TestMaxObjects";
            SetUpTest(true);

            DatabaseEnvironment env;
            uint maxObjects;

            maxObjects = 1;

            /*
             * Initialize environment using locking subsystem. The max number
             * of objects should be larger than environment's partitions. So
             * in order to make the MaxObject work, the environment paritition
             * is set to be the same value as MaxObject.
             */
            LockTest.LockingEnvSetUp(testHome, testName, out env, 0, 0,
                                     maxObjects, maxObjects);
            Assert.AreEqual(maxObjects, env.MaxObjects);
            env.Close();
        }