Пример #1
0
        //------------------------------------------------------
        //
        //  Constructors
        //
        //------------------------------------------------------

        /// <summary>
        /// Constructor which sets the initial values to the values of the parameters.
        /// </summary>
        /// <param name="location">Location of the new rectangle.</param>
        /// <param name="size">Size of the new rectangle.</param>
        public Rect3D(Point3D location, Size3D size)
        {
            if (size.IsEmpty)
            {
                this = s_empty;
            }
            else
            {
                _x     = location._x;
                _y     = location._y;
                _z     = location._z;
                _sizeX = size._x;
                _sizeY = size._y;
                _sizeZ = size._z;
            }
            Debug.Assert(size.IsEmpty == IsEmpty);
        }
Пример #2
0
        //------------------------------------------------------
        //
        //  Constructors
        //
        //------------------------------------------------------

        /// <summary>
        /// Constructor which sets the initial values to the values of the parameters.
        /// </summary>
        /// <param name="location">Location of the new rectangle.</param>
        /// <param name="size">Size of the new rectangle.</param>
        public Rect3D(Point3D location, Size3D size)
        {
            if (size.IsEmpty)
            {
                this = s_empty;
            }
            else
            {
                _x = location._x;
                _y = location._y;
                _z = location._z;
                _sizeX = size._x;
                _sizeY = size._y;
                _sizeZ = size._z;
            }
            Debug.Assert(size.IsEmpty == IsEmpty);
        }
Пример #3
0
 /// <summary>
 /// Equals - compares this Size3D with the passed in object.  In this equality
 /// Double.NaN is equal to itself, unlike in numeric equality.
 /// Note that double values can acquire error when operated upon, such that
 /// an exact comparison between two values which
 /// are logically equal may fail.
 /// </summary>
 /// <returns>
 /// bool - true if "value" is equal to "this".
 /// </returns>
 /// <param name='value'>The Size3D to compare to "this"</param>
 public bool Equals(Size3D value)
 {
     return Size3D.Equals(this, value);
 }
Пример #4
0
 /// <summary>
 /// Compares two Size3D instances for object equality.  In this equality
 /// Double.NaN is equal to itself, unlike in numeric equality.
 /// Note that double values can acquire error when operated upon, such that
 /// an exact comparison between two values which
 /// are logically equal may fail.
 /// </summary>
 /// <returns>
 /// bool - true if the two Size3D instances are exactly equal, false otherwise
 /// </returns>
 /// <param name='size1'>The first Size3D to compare</param>
 /// <param name='size2'>The second Size3D to compare</param>
 public static bool Equals(Size3D size1, Size3D size2)
 {
     if (size1.IsEmpty)
     {
         return size2.IsEmpty;
     }
     else
     {
         return size1.X.Equals(size2.X) &&
         size1.Y.Equals(size2.Y) &&
         size1.Z.Equals(size2.Z);
     }
 }
Пример #5
0
 private static Size3D CreateEmptySize3D()
 {
     Size3D empty = new Size3D();
     // Can't use setters because they throw on negative values
     empty._x = Double.NegativeInfinity;
     empty._y = Double.NegativeInfinity;
     empty._z = Double.NegativeInfinity;
     return empty;
 }
Пример #6
0
 /// <summary>
 /// Equals - compares this Size3D with the passed in object.  In this equality
 /// Double.NaN is equal to itself, unlike in numeric equality.
 /// Note that double values can acquire error when operated upon, such that
 /// an exact comparison between two values which
 /// are logically equal may fail.
 /// </summary>
 /// <returns>
 /// bool - true if "value" is equal to "this".
 /// </returns>
 /// <param name='value'>The Size3D to compare to "this"</param>
 public bool Equals(Size3D value)
 {
     return(Size3D.Equals(this, value));
 }