Пример #1
0
 public static animationBonesList GetRootAsanimationBonesList(ByteBuffer _bb, animationBonesList obj)
 {
     return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }
Пример #2
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 public animationBonesList GetBones(animationBonesList obj)
 {
     int o = __offset(6); return o != 0 ? obj.__init(__indirect(o + bb_pos), bb) : null;
 }
Пример #3
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 public static animationBonesList GetRootAsanimationBonesList(ByteBuffer _bb, animationBonesList obj)
 {
     return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }
Пример #4
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 public animationBonesList GetBones(animationBonesList obj)
 {
     int o = __offset(6); return(o != 0 ? obj.__init(__indirect(o + bb_pos), bb) : null);
 }