////////////////////////////////////////////////////////////////////////// public override void Init(UITMPLinkTooltip owner, TextMeshProUGUI text) { hideFlags = HideFlags.HideInInspector; m_UITMPLinkTooltip = owner; m_Text = text; if (m_Text == null) { m_Text = GetComponent <TextMeshProUGUI>(); } var canvas = m_Text.canvas; m_Camera = canvas != null ? canvas.renderMode == RenderMode.ScreenSpaceOverlay ? null : global::Core.Core.Instance.Camera : global::Core.Core.Instance.Camera; }
public abstract void Init(UITMPLinkTooltip owner, TextMeshProUGUI text);