Пример #1
0
        public void SaveColours()
        {
            //JsonConvert.DefaultSettings().Converters.Add(new Newtonsoft.Json.Converters.ColorConverter());
            ColourDataObject colourData = ColourDataObject.Instance;

            colourData.BackgroundIndex         = BackgroundIndex;
            colourData.OnWireIndex             = OnWireIndex;
            colourData.OffWireIndex            = OffWireIndex;
            colourData.BackgroundColourObjects = BackgroundColours;
            colourData.WireColourObjects       = WireColours;

            //serialise list of people, indented, with type info
            var jsonString = JsonConvert.SerializeObject(colourData, Formatting.Indented, new JsonSerializerSettings
            {
                TypeNameHandling = TypeNameHandling.Auto
            });

            string path = Path.Combine(Application.dataPath, "Data/ColourData.json");

            if (!File.Exists(path))
            {
                File.Create(path).Dispose();
            }

            File.WriteAllText(path, jsonString);
            Debug.Log("Saved");
        }
Пример #2
0
        public void LoadColours()
        {
            //JsonConvert.DefaultSettings().Converters.Add(new Newtonsoft.Json.Converters.ColorConverter());

            string path  = Path.Combine(Application.dataPath, "Data/ColourData.json");
            string debug = Path.Combine(Application.dataPath, "Data/debug.json");

            if (!File.Exists(path))
            {
                Debug.Log("NO SAVE FILE RECOGNISED");
            }
            else
            {
                ColourDataObject colourData = ColourDataObject.Instance;
                string           jsonString = File.ReadAllText(path);

                //check that the file is read correctly
                File.WriteAllText(debug, jsonString);

                colourData = JsonConvert.DeserializeObject <ColourDataObject>(jsonString, new JsonSerializerSettings
                {
                    TypeNameHandling = TypeNameHandling.Auto
                });
                BackgroundIndex   = colourData.BackgroundIndex;
                OnWireIndex       = colourData.OnWireIndex;
                OffWireIndex      = colourData.OffWireIndex;
                BackgroundColours = colourData.BackgroundColourObjects;

                foreach (ColourObject colour in BackgroundColours)
                {
                    Debug.Log(colour.Name + "loaded from save.");
                }

                foreach (ColourObject colour in BackgroundColours)
                {
                    Debug.Log(colour.Name + "loaded from save.");
                }
                Debug.Log("Finished Loading Colours");
            }
        }