void Apply(InvitationAccepted e) { _joinedPlayers.Add(e.PlayerId, e.PlayerName); }
void Apply(InvitationAccepted e) { _joinedPlayers.Add(e.PlayerId, e.PlayerName); }
void Apply(InvitationAccepted e) { _joinedPlayers.Add(e.PlayerId, e.PlayerName); }
void Apply(InvitationAccepted e) { _joinedPlayers.Add(e.PlayerId, e.PlayerName); }