Пример #1
0
 public void get_neighbours_for_cell_with_one_neighbour_returns_1()
 {
     var world = new World();
     world.AddLiveCell(new Position(0, 0));
     world.AddLiveCell(new Position(1, 1));
     Assert.Equal(1, world.GetLiveNeighbours(new Position(0, 0)));
 }
Пример #2
0
 public void tick_world_returns_new_world_with_cells_after_applying_rules()
 {
     var world = new World();
     world.AddLiveCell(new Position(0, 0));
     World worldAftertick = world.Tick();
     Assert.True(worldAftertick.IsCellDead(new Position(0, 0)));
 }
Пример #3
0
        public World Tick()
        {
            var newWorld = new World();

            foreach (Cell cell in GetRemainingLiveCellsAfterTick().Concat(GetNewLiveCellsAfterTick()))
            {
                newWorld.AddLiveCell(cell.Position);
            }

            return newWorld;
        }