void Awake() { Pos = new Vector2(transform.position.x, transform.position.y); m_controller = FindObjectOfType <HullController>(); }
void Awake() { m_gameController = FindObjectOfType <HullController>(); }
void Awake() { Pos = new Vector2(transform.position.x, transform.position.y); m_controller = FindObjectOfType <HullController>(); }
void Awake() { m_gameController = FindObjectOfType <HullController>(); }