private Level determineLockLevel(ushort buildingID)
        {
            Level buildingLockLevel = Buildings.getLockLevel(buildingID);

            if (buildingLockLevel != Level.None)
            {
                return(buildingLockLevel);
            }
            else
            {
                Byte districtID   = Buildings.getDistrictID(buildingID);
                int  buildingType = Buildings.getBuildingType(buildingID);

                Level districtLockLevel = Districts.getLockLevels(districtID)[buildingType];

                if (districtLockLevel != Level.None)
                {
                    return(districtLockLevel);
                }
                else
                {
                    return(Level.None);
                }
            }
        }
Пример #2
0
        private void updateBuildingView(ushort buildingID, Level buildingLockLevel)
        {
            if (buildingLockLevel != Level.None)
            {
                this.updateProgressPanel(this.panelBuildingProgress, buildingLockLevel, false);
            }
            else
            {
                Byte  districtID        = Buildings.getDistrictID(buildingID);
                int   buildingType      = Buildings.getBuildingType(buildingID);
                Level districtLockLevel = Districts.getLockLevels(districtID)[buildingType];

                if (districtLockLevel != Level.None)
                {
                    this.updateProgressPanel(this.panelBuildingProgress, districtLockLevel, true);
                }
                else
                {
                    this.updateProgressPanel(this.panelBuildingProgress, Level.None, false);
                }
            }
        }