void Awake() { _Instance = this; }
private void Awake() { //事件注册(等级提升) Mod_PlayerKernelDataProxy.eve_PlayerKernalData += LevelUp; Instance = this; }
void Awake() { _Instance = this; }
private void Awake() { //事件注册(等级提升) Mod_PlayerKernelDataProxy.eve_PlayerKernalData += LevelUp; Instance = this; }