Пример #1
0
        public static void Initialise()
        {
            Instance = new PlatformGH3WiiDisc();

            PlatformDetection.AddSelection(Instance);
            PlatformDetection.DetectDirectoryNode += new Action <string, DirectoryNode, List <Pair <Engine, Game> > >(PlatformDetection_DetectDirectoryNode);
        }
Пример #2
0
        public static void Initialise()
        {
            Formats = new List <IFormat>();

            //PlatformDJHWiiDisc.Initialise();
            PlatformFretsOnFire.Initialise();
            PlatformGH2PS2Disc.Initialise();
            PlatformGH3WiiDisc.Initialise();
            PlatformGH4WiiDLC.Initialise();
            PlatformGH5WiiDisc.Initialise();
            //PlatformGH5WiiDLC.Initialise();
            PlatformLocalStorage.Initialise();
            PlatformRawkFile.Initialise();
            //PlatformRB2360Disc.Initialise();
            //PlatformRB2360DLC.Initialise();
            PlatformRB2360RBN.Initialise();
            PlatformRB2WiiCustomDLC.Initialise();
            PlatformRB2WiiDisc.Initialise();
            //PlatformRB2WiiDLC.Initialise();

            //ChartFormatChart.Initialise();
            //ChartFormatFsgMub.Initialise();
            ChartFormatGH1.Initialise();
            ChartFormatGH2.Initialise();
            ChartFormatGH3.Initialise();
            ChartFormatGH4.Initialise();
            ChartFormatGH5.Initialise();
            ChartFormatRB.Initialise();

            AudioFormatBeatlesBink.Initialise();
            AudioFormatBink.Initialise();
            AudioFormatFFmpeg.Initialise();
            AudioFormatGH3WiiFSB.Initialise();
            AudioFormatMogg.Initialise();
            //AudioFormatMp3.Initialise();
            AudioFormatOgg.Initialise();
            AudioFormatRB2Bink.Initialise();
            AudioFormatRB2Mogg.Initialise();
            AudioFormatVGS.Initialise();

            NeversoftMetadata.Initialise();
        }