private static void RemoveSeedDialog(FieldSlot field)
        {
            string remove;

            while (true)
            {
                Console.Clear();
                DrawStatusBar();
                Seed plantedSeed = field.PlantedSeed;
                if (plantedSeed != null)
                {
                    Console.WriteLine("Do you really want to remove the following seed? This kills the seed. [yes; no; more info]");
                    plantedSeed.GetInfo();
                    remove = Console.ReadLine();
                    if (remove == "yes" || remove == "y")
                    {
                        field.RemoveSeed();
                        PrintInfoMessageAndWait("Seed successfully removed.");
                    }
                    else if (remove == "no" || remove == "n")
                    {
                        break;
                    }
                    else if (remove == "more info" || remove == "more" || remove == "m")
                    {
                        PrintInfoMessageAndWait("The seed has the following Crops:\r\n\r\n" + plantedSeed.GetCropInfo());
                    }
                }
            }
        }
        private static void ShopSellDialog()
        {
            string anweisung;

            while (true)
            {
                Console.Clear();
                DrawStatusBar();
                Console.WriteLine("What do you want to sell? [enter name + index; back]");
                Game.GetSeedInventoryInfo();
                anweisung = Console.ReadLine();

                if (anweisung == "back" || anweisung == "b")
                {
                    break;
                }
                else
                {
                    try
                    {
                        Seed   seedToSell = GetSeedFromUserInput(anweisung);
                        string sellSeed;
                        double price = seedToSell.CalculatePrice();
                        while (true)
                        {
                            PrintInfoMessage("Do you really want to sell the following seed? It will give you " + price + "$ [yes; no]");
                            seedToSell.GetInfo();
                            sellSeed = Console.ReadLine();

                            if (sellSeed == "yes" || sellSeed == "y")
                            {
                                Game.RemoveSeedFromInventory(seedToSell);
                                Game.Money += price;
                                PrintInfoMessageAndWait("You sold a " + seedToSell.Name + " seed for " + price + "$");
                                break;
                            }
                            else if (sellSeed == "no" || sellSeed == "n")
                            {
                                break;
                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        PrintInfoMessageAndWait("You dont have that seed!");
                    }
                }
            }
        }