static void Main(string[] args) { Owner owner = new Owner(); Safe safe = new Safe(); JewelThief jewelThief = new JewelThief(); jewelThief.OpenSafe(safe, owner); Console.ReadKey(); }
public override void ReturnContents(Jewels safeContents, Owner owner) { this.stolenJewels = safeContents; Console.WriteLine("I'm stealing the contents! " + this.stolenJewels.Sparkle()); }
public virtual void ReturnContents(Jewels safeContents, Owner owner) { owner.ReceiveContents(safeContents); }
public void OpenSafe(Safe safe, Owner owner) { safe.PickLock(this); Jewels safeContents = safe.Open(writtenDownCombination); ReturnContents(safeContents, owner); }