Пример #1
0
        public override void Draw(DrawData dd)
        {
            if (StartPoint.X < dd.LFT)
            {
                return;
            }
            if (StartPoint.X > dd.RIT)
            {
                return;
            }

            //	draw measure
            dd.target.FillRectangle(Rectangle, resources.LoopRangeBrush);
        }
Пример #2
0
        public override void DrawHilites(DrawData dd)
        {
            var rect = new RectangleF(EndPoint.X - 7, EndPoint.Y - 7, 6, 6);

            dd.target.FillRectangle(rect, resources.Step_RedBrush);
            dd.target.DrawRectangle(rect, resources.Step_GhostWhiteBrush);
            rect = new RectangleF(EndPoint.X - 8, EndPoint.Y - 8, 8, 8);
            dd.target.DrawRectangle(rect, resources.Step_BlackBrush);

            rect = new RectangleF(StartPoint.X, StartPoint.Y, 6, 6);
            dd.target.FillRectangle(rect, resources.Step_GreenBrush);
            dd.target.DrawRectangle(rect, resources.Step_GhostWhiteBrush);
            rect = new RectangleF(StartPoint.X - 1, StartPoint.Y - 1, 8, 8);
            dd.target.DrawRectangle(rect, resources.Step_BlackBrush);
        }
Пример #3
0
        public override void DrawSelect(DrawData dd, bool primary)
        {
            Rectangle rect = Rectangle;

            if (rect.Left > dd.RIT)
            {
                return;
            }
            if (rect.Right < dd.LFT)
            {
                return;
            }

            dd.target.DrawRectangle(rect, primary ? resources.Selected_PrimaryBrush : resources.Selected_SecondaryBrush);
        }
Пример #4
0
        public override void DrawHilites(DrawData dd)
        {
            Rectangle rect = Rectangle;

            if (rect.Left > dd.RIT)
            {
                return;
            }
            if (rect.Right < dd.LFT)
            {
                return;
            }

            dd.target.DrawRectangle(rect, resources.HiliteBrush);
        }
Пример #5
0
        public override void Draw(DrawData dd)
        {
            Rectangle rect = Rectangle;

            if (rect.Left > dd.RIT)
            {
                return;
            }
            if (rect.Right < dd.LFT)
            {
                return;
            }

            //PointF[] wrk = new[] { StartPoint };
            //dd.Transform.TransformPoints(wrk);
            dd.target.DrawText(text, resources.Lyric_TextFormat, rect, resources.Lyric_FontBrush);
        }
Пример #6
0
        private void draw(DrawData dd, Brush brush)
        {
            //var savTrans = dd.target.Transform;
            //dd.target.Transform = Matrix3x2.Identity;

            //dd.target.DrawLine(new Vector2(StartPoint.X, dd.Height + 1), new Vector2(StartPoint.X, dd.Height + Global.Slider_Height - 2), brush);

            //dd.target.Transform = savTrans;

            if (StartPoint.X < dd.LFT)
            {
                return;
            }
            if (StartPoint.X > dd.RIT)
            {
                return;
            }

            dd.target.DrawLine(StartPoint, EndPoint, brush);
        }
Пример #7
0
        public override void Draw(DrawData dd)
        {
            //  save transform and install identity

            var savTrans = dd.target.Transform;

            dd.target.Transform = Matrix3x2.Identity;

            //  draw slider and thumb
            int ht    = Global.Slider_Height;
            int top   = dd.Height;
            var scale = (float)dd.Width / dd.Song.TrackPx;

            var pt  = ((float)dd.LFT) * scale;
            var pt1 = ((float)dd.RIT) * scale;

            dd.target.FillRectangle(new RectangleF(pt, top + 2, pt1 - pt, ht - 4), resources.SliderThumb_ThumbFillBrush);
            dd.target.DrawRectangle(new RectangleF(pt, top + 2, pt1 - pt, ht - 4), resources.SliderThumb_ThumbBrush);

            //  restore transform

            dd.target.Transform = savTrans;
        }
Пример #8
0
 public virtual void DrawHilites(DrawData dd)
 {
 }
Пример #9
0
 public override void Draw(DrawData dd)
 {
     dd.target.FillRectangle(Rectangle, resources.Step_GoldenrodBrush);
 }
Пример #10
0
 public override void Draw(DrawData dd)
 {
 }
Пример #11
0
 public override void DrawHilites(DrawData dd)
 {
     draw(dd, resources.HiliteBrush);
 }
Пример #12
0
 public override void DrawSelect(DrawData dd, bool primary)
 {
     draw(dd, resources.Selected_PrimaryBrush);
 }
Пример #13
0
        public override void Draw(DrawData dd)
        {
            //	draw wave data
            byte[] wavedata = dd.Song.WaveformData;

            if (wavedata != null)
            {
#if (MARKERS)
                Markers.WriteFlag("Wave");
#endif

                int fnd = -1;
                for (int ndx = dd.LFT / Global.pxpersec; ndx < (dd.RIT + Global.pxpersec - 1) / Global.pxpersec; ndx++)
                {
                    if (resources.Wave_Bmps[ndx] == null)
                    {
                        fnd = ndx;
                        break;
                    }
                }

                if (fnd == -1)
                {
                    for (int ndx = 0; ndx < resources.Wave_Bmps.Length; ndx++)
                    {
                        if (resources.Wave_Bmps[ndx] == null)
                        {
                            fnd = ndx;
                            break;
                        }
                    }
                }

                if (fnd != -1)
                {
                    var ht   = Global.Wave_Height;
                    var half = ht >> 1;

                    using (var renderT = new SharpDX.Direct2D1.BitmapRenderTarget(dd.target, CompatibleRenderTargetOptions.None, new Size2F(Global.pxpersec, ht),
                                                                                  null, new SharpDX.Direct2D1.PixelFormat(SharpDX.DXGI.Format.B8G8R8A8_UNorm, AlphaMode.Premultiplied)))
                    {
                        renderT.BeginDraw();
                        renderT.Clear(SharpDX.Color.Black);

                        using (var path = new PathGeometry(Global.Instance.factory2D1))
                        {
                            var sink = path.Open();
                            sink.BeginFigure(new Vector2(Global.pxpersec, half + 1), FigureBegin.Hollow);
                            sink.AddLine(new Vector2(0, half + 1));
                            for (int ndx = 0, src = fnd * 2 * Global.pxpersec; ndx < Global.pxpersec && src < wavedata.Length; ndx++, src += 2)
                            {
                                sink.AddLine(new Vector2(ndx, half + 1 + wavedata[src]));
                            }
                            sink.EndFigure(FigureEnd.Open);
                            sink.Close();

                            renderT.DrawGeometry(path, resources.Wave_RedBrush);
                        }

                        using (var path = new PathGeometry(Global.Instance.factory2D1))
                        {
                            var sink = path.Open();
                            sink.BeginFigure(new Vector2(Global.pxpersec, half - 1), FigureBegin.Hollow);
                            sink.AddLine(new Vector2(0, half - 1));
                            for (int ndx = 0, src = fnd * 2 * Global.pxpersec + 1; ndx < Global.pxpersec && src < wavedata.Length; ndx++, src += 2)
                            {
                                sink.AddLine(new Vector2(ndx, half - 1 - wavedata[src]));
                            }
                            sink.EndFigure(FigureEnd.Open);
                            sink.Close();

                            renderT.DrawGeometry(path, resources.Wave_GreenBrush);
                        }

                        renderT.EndDraw();

                        resources.Wave_Bmps[fnd] = renderT.Bitmap;
                    }
                }


                for (int ndx = dd.LFT / Global.pxpersec, bgn = ndx * Global.pxpersec; ndx < resources.Wave_Bmps.Length && bgn <= dd.RIT; ndx++, bgn += Global.pxpersec)
                {
                    var bmp = resources.Wave_Bmps[ndx];
                    if (bmp == null)
                    {
                        break;
                    }

                    dd.target.DrawBitmap(bmp, new RectangleF(bgn, Global.Wave_Channels, Global.pxpersec, Global.Wave_Height), 1.0f, BitmapInterpolationMode.NearestNeighbor,
                                         new RectangleF(0, 0, Global.pxpersec, Global.Wave_Height));
                }

#if (MARKERS)
                Markers.WriteFlag("WaveEnd");
#endif
            }
        }
Пример #14
0
 public override void Draw(DrawData dd)
 {
     draw(dd, resources.LoopEndBrush);
 }
Пример #15
0
        public void D3DRender(bool updated)
        {
#if (MARKERS)
            var span = Markers.EnterSpan($"{nameof(RC2)} render");
#endif

            Song song = Global.Instance.Song;

            if (resizeNeeded)
            {
                resizeNeeded = false;

                target.Resize(new Size2(Global.Instance.Width, Global.Instance.Height));

                if (song != null)
                {
                    song.DevDepReacquireAll(target);
                    song.ResetPoints();
                }
            }

            target.BeginDraw();
            target.Clear(SharpDX.Color.Black);

            if (initialized)
            {
                if (true) //Global.Instance.Updated)
                {
                    if (song != null)
                    {
                        if (!song.IsDevDepResourcesAcquired)
                        {
                            VizRes.DevDepAcquireAll(target);
                            song.IsDevDepResourcesAcquired = true;
                        }

                        if (song.PlayerMode == PlayerMode.playing)
                        {
                            if (song.Position < song.TrackPx)
                            {
                                song.Position = Math.Min(song.Position + 2, song.TrackPx - 1);
                            }
                            else
                            {
                                song.Position   = 0;
                                song.PlayerMode = PlayerMode.stopped;
                            }
                        }

                        var half = target.PixelSize.Width / 2;
                        if (song.Position < half)
                        {
                            song.LFT = 0;
                        }
                        else if (song.Position > song.TrackPx - half)
                        {
                            song.LFT = song.TrackPx - target.PixelSize.Width;
                        }
                        else
                        {
                            song.LFT = song.Position - half;
                        }

                        song.RIT = song.LFT + target.PixelSize.Width;

                        target.Transform = Matrix3x2.Translation(-song.LFT, 0);

                        bool moving = ((song.LFT != prevLFT) || (song.RIT != prevRIT));
                        if (moving)
                        {
                            prevLFT = song.LFT;
                            prevRIT = song.RIT;
                        }

                        DrawData dd = new DrawData()
                        {
                            target = target,
                            Song   = song,
                            Height = target.PixelSize.Height - Global.Slider_Height,
                            Width  = target.PixelSize.Width,
                            LFT    = prevLFT,
                            RIT    = prevRIT,
                            Offset = song.Position
                        };

                        if (moving)
                        {
                            foreach (var viz in song.Vizs)
                            {
                                viz.DrawMove(dd);
                            }
                        }

                        foreach (var viz in song.Vizs)
                        {
                            if (viz is Slider || viz is Rule || (viz.StartPoint.X < prevRIT && viz.EndPoint.X > prevLFT))
                            {
                                viz.Draw(dd);
                            }
                        }

                        foreach (Viz viz in song.Vizs)
                        {
                            if (viz.StartPoint.X < prevRIT && viz.EndPoint.X > prevLFT)
                            {
                                if ((viz.IsSelectable) && (song.Selected.Contains(viz)))
                                {
                                    viz.DrawSelect(dd, viz == song.Selected[0]);
                                }
                            }
                        }

                        if ((CurrOver != null) && (CurrOver.HasHilites))
                        {
                            CurrOver.DrawHilites(dd);
                        }

                        //if (song.Drag.DragMode == DragMode.Active)
                        //{
                        //    target.DrawRectangle(Pens.AliceBlue, Math.Min(dragBegin.X, dragEnd.X), Math.Min(dragBegin.Y, dragEnd.Y), Math.Abs(dragBegin.X - dragEnd.X), Math.Abs(dragBegin.Y - dragEnd.Y));
                        //}
                    }
                }
            }

            if (mouseOver)
            {
                using (var brush = new SolidColorBrush(target, Color.LightGoldenrodYellow))
                {
                    target.DrawEllipse(new Ellipse(new Vector2(mousex, mousey), 2, 2), brush);
                }
            }

            //end drawing
            target.EndDraw();

#if (MARKERS)
            span.Leave();
#endif

            fpsCounter.Update();

#if (MARKERS)
            span = Markers.EnterSpan($"{nameof(RC2)} progress");
#endif

            string text = $"FPS:{fpsCounter.FPS}:{Global.Instance.RealTime}  Updates:{updateds} W/H:{ClientSize.Width}/{ClientSize.Height} MO:{mouseOver}";
            tsLbl4Prog.Report(text);

            string time = string.Empty;
            if ((song != null) && (prevPosition != (song.Position / (Global.pxpersec / 10))))
            {
                prevPosition = song.Position / (Global.pxpersec / 10);
                time         = $"{(prevPosition / 600):00}:{(prevPosition / 10 % 60):00}.{(prevPosition % 10):0}";
                tsppTimeProg.Report(time);
            }

#if (MARKERS)
            span.Leave();
#endif
        }
Пример #16
0
 public virtual void DrawSelect(DrawData dd, bool primary)
 {
 }
Пример #17
0
 public override void DrawSelect(DrawData dd, bool primary)
 {
     dd.target.DrawRectangle(Rectangle, primary ? resources.Selected_PrimaryBrush : resources.Selected_SecondaryBrush);
 }
Пример #18
0
 public abstract void Draw(DrawData dd);
Пример #19
0
 public virtual void DrawMove(DrawData dd)
 {
 }