public void PrintGameField() { UIUtilities.PrintPongTitle(); for (int i = 0; i < GameField.GetLength(0); i++) { for (int j = 0; j < GameField.GetLength(1); j++) { Console.Write(GameField[i, j]); } Console.WriteLine(); } }
private int GetUserOption() { int result; do { Console.Clear(); UIUtilities.PrintPongTitle(); Console.SetCursorPosition(28, 7); Console.Write("Will you want to restart the game?"); Console.SetCursorPosition(26, 8); Console.Write("Enter -1- to restart or -2- to exit: "); } while (!int.TryParse(Console.ReadLine(), out result)); return(result); }