protected void SetSize(Ships initiateShips) { switch (chosenShip) { case "carrier": initiateShips.ShipSize = 5; initiateShips.ShipIcon = "[C]"; break; case "battleship": initiateShips.ShipSize = 4; initiateShips.ShipIcon = "[B]"; break; case "submarine": initiateShips.ShipSize = 3; initiateShips.ShipIcon = "[S]"; break; case "cruiser": initiateShips.ShipSize = 3; initiateShips.ShipIcon = "[c]"; break; case "destroyer": initiateShips.ShipSize = 2; initiateShips.ShipIcon = "[D]"; break; default: break; } }
public Player() { initiateShips = new Ships(); usedShips = new List <string>(); hitsBoard = new string[10, 10]; shipsBoard = new string[10, 10]; }