public void OpenSafe(Safe safe, Owner owner) { safe.PickLock(this); Jewels safeContents = safe.Open(writtenDownCombination); ReturnContents(safeContents, owner); }
static void Main(string[] args) { Owner owner = new Owner(); Safe safe = new Safe(); JewelThief jewelThief = new JewelThief(); Jewels jewels = new Jewels(); jewelThief.ReturnContents(jewels, owner); Console.ReadKey(); new Owner(); }
public void ReturnContents(Jewels safeContents, Owner owner) { owner.ReceiveContents(safeContents); }
public new void ReturnContents(Jewels safeContents, Owner owner) { stolenJewels = safeContents; Console.WriteLine("I'm stealing the contents! " + stolenJewels.Sparkle()); }
public void ReceiveContents(Jewels safeContents) { returnedContents = safeContents; Console.WriteLine("Thank you for returning my jewels! " + safeContents.Sparkle()); }