static void Main(string[] args) { int x = 2; int y = x.VreauSaFiuDublu(); Console.WriteLine(y); Console.ReadLine(); var p_Mere = new Cutie <Mere>(); p_Mere.Continut.AreGurstBun(); }
static void Menu() { int c; string menu = "\nA :Adaugare cutie \nL :Afisare date despretoate cutiile \nFafisati cutiile de o anumite culoare \nC :Afisati prentru fiecare cutiile care au lungimea ,latimea si adancimea mai mica \nX :Exit"; Console.WriteLine(menu); Cutie[] cutii = new Cutie[50]; do { string op = Console.ReadLine(); switch (op) { case "a": { Console.WriteLine("Introduceti numarul de cutii pe care doriti sa le adaugati"); c = Convert.ToInt32(Console.ReadLine()); for (int j = i; j < c; j++) { double lun, lat, ad; Console.WriteLine("Introduceti lungimea cubului nr " + j); lun = Convert.ToDouble(Console.ReadLine()); Console.WriteLine("Introduceti latimea cubului nr " + j); lat = Convert.ToDouble(Console.ReadLine()); Console.WriteLine("Introduceti adancimea cubului nr " + j); ad = Convert.ToDouble(Console.ReadLine()); cutii[j - 1] = new Cutie(lun, lat, ad); } i += c; Console.ReadKey(); break; } case "l": { for (int j = 0; j < i; j++) { cutii[j].ConversieLaSir(); } Console.ReadKey(); break; } case "f": { Console.ReadKey(); break; } case "c": { Console.ReadKey(); break; } case "x": return; } Console.WriteLine("\nAlege o optiune"); } while (true); }