Пример #1
0
 internal ConsoleGraphics(ConsoleOutputHandle consoleOutputHandle, INativeCalls api, Size size, FrameCharSets frameCharSets)
 {
     this.consoleOutputHandle = consoleOutputHandle;
     this.api           = api;
     this.size          = size;
     this.frameCharSets = frameCharSets;
     Logger.Log(DebugContext.ConsoleApi | DebugContext.Graphics, $"Initializing buffer with size {this.size}.");
     buffer = api.ReadConsoleOutput(consoleOutputHandle, new Rectangle(Point.Empty, size));
 }
Пример #2
0
        public void FrameCharSetsIndexer_UndefinedStyle_SingleLinedSet()
        {
            var sut = new ConControls.Controls.Drawing.FrameCharSets();

            sut[(BorderStyle)0x7FFFFFF].Should().BeOfType <SingleLinedFrameCharSet>();
        }
 public IConsoleGraphics Provide(ConsoleOutputHandle consoleOutputHandle, INativeCalls api, Size size, FrameCharSets frameCharSets) =>
 new ConsoleGraphics(consoleOutputHandle, api, size, frameCharSets);
Пример #4
0
        public void FrameCharSetsIndexer_BoldLinedStyle_BoldLinedSet()
        {
            var sut = new ConControls.Controls.Drawing.FrameCharSets();

            sut[BorderStyle.Bold].Should().BeOfType <BoldLinedFrameCharSet>();
        }