/// <summary> /// Opens the enemy character window /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void EnemySheetBtn_Click(object sender, EventArgs e) { CharacterView enemyView = new CharacterView(); enemyView.Text = "Gegner"; enemyView.Visible = false; _controller.setEnemyController(enemyView); this.Enabled = true; enemyView.Show(this); }
/// <summary> /// Opens the Player character window /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void PlayerSheetBtn_Click(object sender, EventArgs e) { CharacterView playerView = new CharacterView(); playerView.Text = "Spieler"; playerView.Visible = false; _controller.setPlayerController(playerView); this.Enabled = true; playerView.Show(this); }