// TODO: Go nuts, make the signal events wire based public SteckerbrettM3(Wheel wheel0, Wheel wheel1, Wheel wheel2, Reflector reflector) { _wheel0 = wheel0; _wheel1 = wheel1; _wheel2 = wheel2; _reflector = reflector; HookupWheel0(); HookupWheel1(); HookupWheel2(); HookUpReflector(); }
private void WheelTripEvent(bool up, Wheel wheel) { if (up) wheel.Up(); else wheel.Down(); }