Пример #1
0
 public Units_sub_categories(CastleDBParser.RootNode root, RowValues line)
 {
     SimpleJSON.JSONNode node = root.GetSheetWithName("Units_sub_categories").Rows[(int)line];
     id             = node["id"];
     Classification = node["Classification"];
     Name           = node["Name"];
     Category       = new CompiledTypes.Units_categories(root, CompiledTypes.Units_categories.GetRowValue(node["Category"]));
     MapModel       = node["MapModel"];
     DeathFX        = new CompiledTypes.FX_Storage(root, CompiledTypes.FX_Storage.GetRowValue(node["DeathFX"]));
 }
          public FX_Storage[] GetAll()
          {
              var values = (CompiledTypes.FX_Storage.RowValues[])Enum.GetValues(typeof(CompiledTypes.FX_Storage.RowValues));

              FX_Storage[] returnList = new FX_Storage[values.Length];
              for (int i = 0; i < values.Length; i++)
              {
                  returnList[i] = Get(values[i]);
              }
              return(returnList);
          }
 public WeaponFX(CastleDBParser.RootNode root, SimpleJSON.JSONNode node)
 {
     FXShooting    = new CompiledTypes.FX_Storage(root, CompiledTypes.FX_Storage.GetRowValue(node["FXShooting"]));
     ShootingSound = new CompiledTypes.AudioFX_Storage(root, CompiledTypes.AudioFX_Storage.GetRowValue(node["ShootingSound"]));
     RotationSound = new CompiledTypes.AudioFX_Storage(root, CompiledTypes.AudioFX_Storage.GetRowValue(node["RotationSound"]));
 }
Пример #4
0
 public AmmoFX(CastleDBParser.RootNode root, SimpleJSON.JSONNode node)
 {
     FXExplosion = new CompiledTypes.FX_Storage(root, CompiledTypes.FX_Storage.GetRowValue(node["FXExplosion"]));
     FXWaterHit  = new CompiledTypes.FX_Storage(root, CompiledTypes.FX_Storage.GetRowValue(node["FXWaterHit"]));
 }