public void CreateSimpleOrderTest() { // poradi by melo byt team1, team2, team3 - vse by melo byt jednoduche var team1 = new Team("Team1", x => 1); var team2 = new Team("Team2", x => 1); var team3 = new Team("Team3", x => 1); var match1 = new Match(team1, team2, 4, 2); var match2 = new Match(team2, team3, 7, 5); var match3 = new Match(team3, team1, 1, 2); var table = new CompetitionTable( new List<ITeam> { team1, team2, team3 } ); // vyzkousim oboji pridavani table.AddMatch(match1); table.AddMatches(new List<IMatch> { match2, match3 }); Assert.AreEqual(3, table.GetMatches().Count()); var orderResult = table.GetTableResult(); Assert.AreEqual(team1, orderResult[1]); Assert.AreEqual(team2, orderResult[2]); Assert.AreEqual(team3, orderResult[3]); }
public void RunningTroughtTest() { var teams = new List<ITeam>(); for (var i = 1; i <= 18; i++) { var value = i; // nutne jinak jsou vsechny funkce stejne var team = new Team(i.ToString(), x => value); teams.Add(team); } var alg = new NonOrganizerAlgorithm(teams); var innitialBasket = alg.CreateInitialBasket(); Assert.AreEqual(3, innitialBasket.Count); var firstRoundBasket = alg.GetNextBasketComposition(innitialBasket); var secondRoundBasket = alg.GetNextBasketComposition(firstRoundBasket); var finalOrder = alg.GetTeamFinalOrder(secondRoundBasket); // rucne spocitanej seznam pro danej primitini algorimus s timto poradim - vezmu kazdy druhy // t18, t12, t6, t5, t4, t17, t3, t11, t10, t9, t8, t16, t2, t15, t14, t13, t7, t1 Assert.AreEqual(teams[17], finalOrder[0]); Assert.AreEqual(teams[5], finalOrder[2]); Assert.AreEqual(teams[3], finalOrder[4]); Assert.AreEqual(teams[2], finalOrder[6]); Assert.AreEqual(teams[9], finalOrder[8]); Assert.AreEqual(teams[7], finalOrder[10]); Assert.AreEqual(teams[1], finalOrder[12]); Assert.AreEqual(teams[13], finalOrder[14]); Assert.AreEqual(teams[6], finalOrder[16]); }
public void Basket135Test() { var team1 = new Team("Team1", x => 1); var team2 = new Team("Team2", x => 2); var team3 = new Team("Team3", x => 3); var team4 = new Team("Team4", x => 4); var team5 = new Team("Team5", x => 5); var team6 = new Team("Team6", x => 6); var basket = new Basket135( "Test", 1, 1 ); basket.AddTeam(1, team1); basket.AddTeams( new Dictionary<int, ITeam> { { 2, team2 }, { 3, team3 }, { 4, team4 }, { 5, team5 }, { 6, team6 } } ); Assert.AreEqual(1, basket.Order); Assert.AreEqual(1, basket.Round); Assert.AreEqual("Test", basket.Name); Assert.AreEqual(9, basket.GetBasketeMatches().Count()); var basketResult = basket.GetBasketResult(); // tohle poradi by melo byt t6, t4, t5, t3, t2, t1 Assert.AreEqual(team6, basketResult[1]); Assert.AreEqual(team5, basketResult[2]); Assert.AreEqual(team4, basketResult[3]); Assert.AreEqual(team3, basketResult[4]); Assert.AreEqual(team2, basketResult[5]); Assert.AreEqual(team1, basketResult[6]); }