public void RenderVariationMarker(Vector2f center, float diameter, bool active) { float radius = diameter / 2; Pen pen; if (active) pen = new Pen(RawColor.Blue, 2); else pen = new Pen(RawColor.Blue); Graphics.DrawCircle(pen, center, radius); }
public abstract void DrawRectangle(Pen pen, RectangleF rect);
public abstract void DrawPolygon(Pen pen, params Vector2f[] points);
public abstract void DrawLine(Pen pen, Vector2f p1, Vector2f p2);
public abstract void DrawCircle(Pen pen, Vector2f center, float radius);