public static NextPacks ReadNextPacks(TextReader reader, int n, int t, int s) { NextPacks np = new NextPacks(n, t); for (int i = 0; i < n; i++) { Field f = Field.ReadPack(reader, t, s); np.SetPack(f, i); } return np; }
public GameModel(GameSetting setting, NextPacks next, MainField main) { Setting = setting; Next = next; Main = main; }