Пример #1
0
 /// <summary> Calculates rectangle vertices into 'target' array </summary>
 public static void GetVertices(Vector3[] target, Vector3 position, Vector2 size, Quaternion rotation)
 {
     for (int i = 0; i < Vertices.Length; ++i)
     {
         target[i] = Mathx.Transform(Vertices[i], position, rotation, size);
     }
 }
Пример #2
0
 /// <summary> Calculates rectangle vertices into 'target' array </summary>
 public static void GetVertices(Vector2[] target, Vector2 position, Vector2 size, float angle)
 {
     for (int i = 0; i < Vertices.Length; ++i)
     {
         target[i] = Mathx.Transform(Vertices[i], position, angle, size);
     }
 }