Пример #1
0
 public MainApp()
 {
     _config            = new Config();
     _hostsController   = new HostsController();
     _availableCommands = new CommandsTable();
     DraggingController.CreateInstance();
 }
Пример #2
0
        public void ExecuteThread()
        {
            _host._connectionStatus = HostStatus.EStatus.Connecting;
            bool pingSuccess = false;

            int timeout = 2;

            try
            {
                Ping      ping      = new Ping();
                PingReply pingReply = ping.Send(_host._host, timeout);
                pingSuccess = pingReply.Status == IPStatus.Success;
            }
            catch (System.Net.Sockets.SocketException /*e*/)
            {
                _resultMessage          = "Host (" + _host._host + ") not available\n";
                _host._connectionStatus = HostStatus.EStatus.Disconnected;
                OnConnectionDoneEvent?.Invoke(_host, _resultMessage);

                return;
            }
            catch (PingException /*e*/)
            {
                _resultMessage          = "Host (" + _host._host + ") not available\n";
                _host._connectionStatus = HostStatus.EStatus.Disconnected;
                OnConnectionDoneEvent?.Invoke(_host, _resultMessage);

                return;
            }

            if (pingSuccess)
            {
                ApplicationConfig appConfig  = MainApp.GetInstance().GetConfig().GetApplicationConfig();
                string            urlCommand = string.Empty;
                urlCommand += "http://";
                urlCommand += _host._host;
                urlCommand += ":" + appConfig._port;
                urlCommand += "/" + appConfig._service;

                WebRequest wrGETURL;
                wrGETURL = WebRequest.Create(urlCommand);

                WebResponse webResponse = null;
                try
                {
                    _host._connectionStatus = HostStatus.EStatus.Connecting;
                    webResponse             = wrGETURL.GetResponse();

                    System.IO.Stream objStream;
                    objStream = webResponse.GetResponseStream();

                    System.IO.StreamReader objReader = new System.IO.StreamReader(objStream);

                    string sLine = "";
                    while (sLine != null)
                    {
                        sLine = objReader.ReadLine();
                        if (sLine != null)
                        {
                            _resultMessage += sLine;
                        }
                    }

                    CommandsTable        commandsTable = MainApp.GetInstance().GetCommands();
                    SimpleJSON.JSONNode  jsonResponse  = SimpleJSON.JSON.Parse(_resultMessage);
                    SimpleJSON.JSONClass jsonObject    = jsonResponse.AsObject;

                    foreach (KeyValuePair <string, SimpleJSON.JSONNode> commandPair in jsonObject)
                    {
                        string commandName        = commandPair.Key;
                        string commandDescription = commandPair.Value;

                        commandsTable.AddCommand(commandName, commandDescription);
                    }

                    _host._connectionStatus = HostStatus.EStatus.Connected;

                    Messenger.Broadcast("OnCommandsSync");
                    _resultMessage = "Connected to host: (" + _host._host + ")\n";
                }
                catch (System.Net.WebException /*ex*/)
                {
                    _resultMessage          = "Could not connect to host: (" + _host._host + "), open the game in this device to send commands\n";
                    _host._connectionStatus = HostStatus.EStatus.Disconnected;
                }
            }
            else
            {
                _resultMessage          = "Could not connect to host: (" + _host._host + "), open the game in this device to send commands\n";
                _host._connectionStatus = HostStatus.EStatus.Disconnected;
            }

            OnConnectionDoneEvent?.Invoke(_host, _resultMessage);
        }
Пример #3
0
        private void RefreshCommandPickerVisibility()
        {
            CommandsTable commandTable = MainApp.GetInstance().GetCommands();

            _commandPickerButton.Visible = commandTable.GetCommands().Count > 0;
        }