Пример #1
0
 public static bool IsIntersect(Collider2D collider1, UnityEngine.Collider2D collider2)
 {
     return(MPR.IsIntersect(collider1, collider2));
 }
Пример #2
0
 public static bool IsIntersect(Collider2D collider1, Collider2D collider2)
 {
     return(MPR.IsIntersect(collider1, collider2));
 }