/// <summary> /// /// </summary> /// <param name="character"></param> public void MemberBoss(CharacterEntity character) { var member = new GuildMember(this, character.DatabaseRecord) { GuildId = Id }; member.SetBoss(); member.CharacterConnected(character); member.SendGuildStats(); character.RefreshOnMap(); AddMember(member); }
/// <summary> /// /// </summary> /// <param name="character"></param> public void MemberBoss(CharacterEntity character) { var member = new GuildMember(this, character.DatabaseRecord) { GuildId = Id }; member.SetBoss(); member.CharacterConnected(character); member.SendGuildStats(); character.RefreshOnMap(); AddMember(member); }