public static void Initiaize(RenderSystem rs) { singleton = new GameFontManager(rs); }
public static void Initiaize(RenderSystem rs) { singleton = new GameFontManager(rs); }
public static void Initiaize(RenderSystem rs) { singleton = new GameFontManager(rs); }
public static void Initiaize(RenderSystem rs) { singleton = new GameFontManager(rs); }