public override void SetParent(GameState state) { decision = new AIDecision(state.Field, this); }
public override void SetParent(GameState state) { decision = new AIDecision(state.Field, this); }
public override void SetParent(GameState state) { decision = new AIDecision(state.Field, this); }
public override void SetParent(GameState state) { decision = new AIDecision(state.Field, this); }