public void Button_Exit_Click() { confirmationMenu.SetActive(true); uiSoundsManager.PlayMenuOpen(); mainMenu.SetActive(false); }
public void ShowMenu() { gameObject.SetActive(true); uiSoundsManager.PlayMenuOpen(); }
public void Button_Exit_Click() { confirmationMenu.SetActive(true); uiSoundsManager.PlayMenuOpen(); mainMenu.SetActive(false); }
public void ShowMenu() { gameObject.SetActive(true); uiSoundsManager.PlayMenuOpen(); }